AI Intelligence Archive
浏览 AIQB 已保存的 6383 stories AI intelligenceArticles,覆盖Models、Products、Industry、Research、教程与观点方法六大分类。
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Section 23 / 160 页 · 每页 40 stories
TutorialsOrdinary
We migrated 70,000 tests from Jest to Vitest. Yes, in 2 months
YOU got it right. We migrated 70,000 tests (reads: 70 thousand) from Jest to Vitest. The logical...
Source: DEV Community
TutorialsOrdinary
My agent met the real web. 403s, challenges, and the coming tollbooth.
200 real URLs, one vanilla agent, zero challenge solving — 82.5% readable, 72 hosts blocking every AI crawler, zero x402 yet, and one site running a declared paywall with the gate up.
Source: DEV Community
TutorialsOrdinary
I run a one-person game studio on Claude Code. Two months, 7 games, about $1 in ad revenue.
15 subagents, one producer, and the rules I had to write after things went wrong.
Source: DEV Community · Claude
TutorialsOrdinary
GPT-2 is the transformer plus five decisions, and inference is a different program
Originally published at cchinchilla.dev. Part 6 of From code to weights, a 12-part series on ML...
Source: DEV Community · GPT
TutorialsOrdinary
EU AI Transparency Rules Take Effect in 2026: What Businesses Must Disclose
The EU AI Act will introduce new transparency duties for businesses that provide or deploy certain AI...
Source: DEV Community
TutorialsOrdinary
How We Remove Watermarks from Video Fast: Motion-Adaptive Frame Skipping + Temporal EMA
(and the bug that froze our masks — a regression story about wiring performance switches to product...
Source: DEV Community
TutorialsOrdinary
My AI memory bank grew to 240k tokens per session. Here is what I got wrong.
In December 2025 I shipped a small CLI called Context Bank. The idea was simple and, I still think,...
Source: DEV Community
TutorialsOrdinary
The AI Security Paradox: Why Old Laws Create Digital Enclosures
If you think AI cybersecurity is currently being handled by smart people with everything under...
Source: DEV Community
TutorialsOrdinary
TrailWhisper — The 100% Offline Nature Guide Built to Turn Off Your Screen
This is a submission for the Hacktoberfest Open-Source AI Challenge Week 1: Touch Grass ...
Source: DEV Community
TutorialsOrdinary
How to build an AI agent that reads 10-K Risk Factors
Day 8 of 30 Days of Search. A company can report strong growth and still disclose risks that...
Source: DEV Community
TutorialsOrdinary
Building SortSense: A Local AI File Organizer Built in a Single Hack Day
Building SortSense: A Local AI File Organizer Built in a Single Hack Day hacktoberfest...
Source: DEV Community
ResearchOrdinary
DeltaReplay: Task-Relative Memory Reuse for Mobile GUI Agents
Memory-augmented mobile GUI agents store successful execution trajectories and reuse them in later tasks, but a stored trajectory rarely matches a new task exactly. The new task may use different parameters, share only some of its steps wi…
Source: arXiv
ResearchOrdinary
Does an Illumination Prior Help Face-Swap Detection? A Controlled Study of Temporal Self-Blended Images
Self-blended images are widely used to train face-swap detectors, but primarily capture blending artifacts. We investigate whether adding illumination inconsistencies improves detection. Temporal Self-Blended Images (T-SBI) transfer lighti…
Source: arXiv
ResearchOrdinary
Intervention anchors and scientific verification in synthetic vascular predictive representations
Complete orthogonal predictive coordinates do not by themselves bind a latent direction to a named intervention. We present a mathematical and synthetic audit motivated by vascular device-vessel suitcordance. Capacity-matched least-squares…
Source: arXiv
ResearchOrdinary
What is the goal of unsupervised machine learning?
Unsupervised learning is one of the main branches of machine learning. Here I argue that unlike the other branches of machine learning (supervised and reinforcement learning), unsupervised learning is a rather heterogenous field that can s…
Source: arXiv
ResearchOrdinary
A 3D Characterization Framework for Intelligent Sequential Decision Making
Puzzles are widely used to evaluate the reasoning capabilities of artificial intelligence (AI) systems for sequential decision making, yet approaches originating from different paradigms are rarely compared under unified conditions. To add…
Source: arXiv
ResearchOrdinary
Structured Sentiment Analysis Using Sequence Labeling as Dependency Graph Parsing
This study addresses the problem of structured sentiment analysis, whose goal is to obtain a fine-grained sentiment graph where the nodes represent spans of sentiment holders, targets, and expressions, while the arcs define the relationshi…
Source: arXiv
ResearchOrdinary
Elucidating the Space of Enzymatic Reaction: A Unified Benchmark and Pretrained Model
Existing reaction models primarily learn molecular transformations, whereas enzy- matic reactions depend jointly on molecular structure and catalytic function. We formulate this problem as learning an enzymatic reaction space linking react…
Source: arXiv
ResearchOrdinary
Can Jev be Your Q or Policy in Reinforcement Learning?
Foundation models supply reinforcement learning (RL) with priors that mitigate its longstanding weaknesses in sample efficiency and transfer, but their token-by-token generation makes queries sequential and costly. Jev, a recently released…
Source: arXiv
ResearchOrdinary
Epistemic Disturbance in the Graph Model for Conflict Resolution: State-Preserving Actions, Four-Valued Assessments, and the Distinction between Capability and Intention
In the graph model for conflict resolution (GMCR), a decision maker (DM) either moves the conflict to another state or does nothing. The basic definitions leave inaction implicit, so every action that leaves the state unchanged is treated …
Source: arXiv
ResearchOrdinary
HI3D 3.0 (Twinkle3D): Object-specific 3D Asset Generation with High Resolution
Image-to-3D generation has become increasingly capable of producing objects that closely resemble the input image, and an outstanding challenge is to reproduce the depicted object itself, including the specific geometry that defines it. In…
Source: arXiv
TutorialsOrdinary
Stop describing UI to your AI agent in words. Point at it.
I built an MCP server that lets you click a layer on your running web page or Android app, drag it, and hand the exact element to Claude Code, Cursor or Codex.
Source: DEV Community · Claude / Cursor
ResearchOrdinary
Camera-Noise Residuals for Face-Swap Detection: Redundant, Not Complementary, and Why
Fusing a learned camera-noise fingerprint with an RGB appearance backbone is an appealing route to generator-independent deepfake detection, because the noise residual is grounded in image-formation physics rather than in the texture stati…
Source: arXiv
ResearchOrdinary
TRACE: Diagnosing Verifier Brittleness in Agentic Evaluation
Verifier scores now serve as both benchmark metrics and training rewards for large language model (LLM) agents, and a change in score is routinely read as a change in capability. It may instead reflect a change in the evaluation. We introd…
Source: arXiv
ResearchOrdinary
Early Signatures of Memorization in Diffusion Models via Basin Geometry and Cyclic Denoising
Diffusion models generalize early in training and later reproduce individual training samples. Standard tests detect memorization only once one-shot generation produces near-copies, leaving a released model unaudited until its outputs fail…
Source: arXiv
TutorialsOrdinary
Freeze the Benchmark Card Before an Agent Score Ships
A coding-agent score is evidence only when the dataset, the metric, and the control surface are...
Source: DEV Community
ResearchOrdinary
$σ$Transfer: Uncertainty Transfer from Small to Large Networks under $μ\mathrm{P}$
Reliable predictive uncertainty in Laplace approximations depends critically on the prior precision, yet selecting it requires a posterior sweep that is prohibitively expensive for neural networks with billions of parameters. Under the Max…
Source: arXiv
ResearchOrdinary
Evi-VN: Hard Region Guided Virtual Node Evidence Injection for GNN-Based Fraud Detection
Online platforms contain growing numbers of bots, deceptive reviewers, and scam accounts that imitate legitimate users. Such camouflage blurs graph neighborhoods and behavioral attributes, making it difficult for graph neural networks (GNN…
Source: arXiv
ResearchOrdinary
Constrained Command-Conditioned Reinforcement Learning with Bandit Strategy Selection in Real-Time Strategy Games
Deep reinforcement learning agents reach strong performance in real-time strategy games but can be brittle against opponents outside their training distribution. Separating strategic command selection from learned unit control allows diffe…
Source: arXiv
ResearchOrdinary
Lamarck's Driving School: Discovering Autonomous Driving Training Strategies through Evolutionary Competition
Autonomous driving capabilities depend strongly on the distribution of scenarios encountered during training. Existing methods commonly construct or dynamically adapt training scenario distributions using surrogate criteria such as realism…
Source: arXiv
ResearchOrdinary
DIAL-OPD: Learning More from Fewer Tokens in On-Policy Distillation
On-policy distillation (OPD) supervises student-generated trajectories with token-level teacher signals. Its sampled-token variant avoids the cost of full-vocabulary probabilities. Yet we find that training on fewer tokens can outperform f…
Source: arXiv
TutorialsOrdinary
How Our Engineering Team Uses AI, Part II: Meat Proxies
Originally published on metalbear.com. In January we published How Our Engineering Team Uses AI. The...
Source: DEV Community
ResearchOrdinary
Harness Evolution Hits a Ceiling: When Weight Training Should Begin
Improving a long-horizon LLM agent means evolving the harness around a frozen model or training its weights. We let a self-evolving harness make the system stronger first, then cross seed and evolved harnesses with base and trained weights…
Source: arXiv · Qwen
ResearchOrdinary
Evidence-Traceable Dynamic Interviewer Architecture for Expertise-Adaptive Qualitative Interviews Using Local LLMs
Automated interviewers and conversational agents are increasingly used in research, recruitment, customer service, and education. However, many existing systems rely on fixed question sequences and provide limited context-based personaliza…
Source: arXiv
TutorialsOrdinary
Prompt Heist: a game where you talk your way past Gemma-powered guards (and learn how to defend AI apps)
What we built Prompt Heist is a browser game about prompt injection. You are the Cipher...
Source: DEV Community
TutorialsOrdinary
Building TrialBridge: An AI clinical trial matcher built in a single hack day
We, Team Latent, built TrialBridge during the Hacktoberfest Hack Day Coimbatore x (INIT Club &...
Source: DEV Community
TutorialsOrdinary
RepairVision: An Intelligent Repair Café Platform for Multimodal Fault Diagnosis and Sustainable Electronics Repair
Every week, perfectly fixable things end up in the bin. A kettle with a tripped fuse. A lamp with a...
Source: DEV Community
TutorialsOrdinary
Prompt Heist: I Built an Ancient-Kingdom Game That Teaches AI Security
I built Prompt Heist for the Hacktoberfest Hack Day (Coimbatore x Init Club and Idea Club). It is a...
Source: DEV Community
TutorialsOrdinary
700 manuscripts, 48 hours, three withdrawals. The verifier won.
OpenAI published hundreds of AI-produced math results before fully formalizing them. Two days later, three are gone — and that is the system working, not failing.
Source: DEV Community · OpenAI
TutorialsOrdinary
Web Components did not fail!
My comment to yesterdays Dev.to post: Web components failed. We can fix them became a full post: ...
Source: DEV Community