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Muse vs. the Game: Teaching an AI Agent to Playtest My Beat-'em-Up

Source: DEV Community·

Summary

I'm developing a belt-scroll beat-'em-up set in Bakumatsu-era Japan — swordsmen, the Shinsengumi,...
TierOrdinary
Published
Indexed by AIQB
SourceDEV Community
AIQB record IDintel-e4a53c48f5664922371c7b72