TutorialsOrdinary
Muse vs. the Game: Teaching an AI Agent to Playtest My Beat-'em-Up
Summary
I'm developing a belt-scroll beat-'em-up set in Bakumatsu-era Japan — swordsmen, the Shinsengumi,...
CategoryAI Tutorials & Practice
TierOrdinary
Published
Indexed by AIQB
SourceDEV Community
AIQB record IDintel-e4a53c48f5664922371c7b72